我记得刚开始学js的时候学到浮点有举例0.1+0.2 它的计算结果是:
0.1+0.2
0.30000000000000004
很神奇的一个计算,js是弱语言,在精度上没做处理;
我就自己定义了加减乘除:
加:
export const accAdd = (arg1, arg2) => { let r1, r2, m; try { r1 = arg1.toString().split(‘.‘)[1].length; } catch (e) { r1 = 0; } try { r2 = arg2.toString().split(‘.‘)[1].length; } catch (e) { r2 = 0; } m = Math.pow(10, Math.max(r1, r2)); return (arg1 * m + arg2 * m) / m; }; 减 export function accSub(arg1, arg2) { let r1, r2, m, n; try { r1 = arg1.toString().split(‘.‘)[1].length; } catch (e) { r1 = 0; } try { r2 = arg2.toString().split(‘.‘)[1].length; } catch (e) { r2 = 0; } m = Math.pow(10, Math.max(r1, r2)); //动态控制精度长度 n = r1 >= r2 ? r1 : r2; return ((arg1 * m - arg2 * m) / m).toFixed(2); } 乘 export const accMul = (arg1, arg2) => { let m = 0, s1 = arg1.toString(), s2 = arg2.toString(); try { m += s1.split(‘.‘)[1].length; } catch (e) {} try { m += s2.split(‘.‘)[1].length; } catch (e) {} return ( (Number(s1.replace(‘.‘, ‘‘)) * Number(s2.replace(‘.‘, ‘‘))) / Math.pow(10, m) ); }; 除 export function accDiv(arg1, arg2) { let t1 = 0, t2 = 0, r1, r2; try { t1 = arg1.toString().split(‘.‘)[1].length; } catch (e) {} try { t2 = arg2.toString().split(‘.‘)[1].length; } catch (e) {} r1 = Number(arg1.toString().replace(‘.‘, ‘‘)); r2 = Number(arg2.toString().replace(‘.‘, ‘‘)); return (r1 / r2) * Math.pow(10, t2 - t1); } 这和网上搜出来的 (num1* 100 + num2* 100) / 100 去控制两位小数相加基础上去写; 每天都在打代码中学习